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Risky Roads🌋

Risky Roads🌋

A Roblox experience owned by braincell ltd.

SimulatorENdrivingobbysurvival

Risky Roads🌋 is a simulator experience created on 2024-11-11. It has accumulated 7,573,800 lifetime visits and 21,759 favorites. The game currently has 6 players online and maintains a 95% like percentage. The description indicates gameplay involves driving through hazardous environments with various obstacles and unlockable vehicles.

Description (written by the developer; not a statement by this register)

🚗An Extreme Driving Obby involving Dangerous Driving Through Risky Roads🚗 😱Drive on dangerous chaotic roads! 🌋Survive falling boulders, Lava, Geysers, Rivers, Ice Bridges, Abandoned Mines, Ancient Temples and Earthquakes! 🚓Unlock powerful vehicles! 🏆Can you make it to the end? 👤This game is especially fun with friends! Thumbs Up👍and Join the Group✅ for a free jeep!

Last updated by the developer 19 Jun 2026, 11:29 UTC.

6
playing (measured 10 Aug 2026, 15:09 UTC)
7,573,800
lifetime visits
95%
liked (59,409 👍 / 3,114 👎)
21,837
favourites (2.9 per 1k visits)
11 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:097first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Monster Truck
249 R$
Bike
199 R$
ATV
149 R$
Cyber Truck
99 R$
Infinite Revives
99 R$
Unlock All Trails
79 R$
Galaxy Trail
49 R$
Fire Trail
39 R$
Nuclear Trail
29 R$
Lightning Trail
19 R$
Tung Tung Sahur Car
9 R$
The Beast
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played · welcome4,194,467 · 100.0% win
Level 2 · progression1,973,160 · 74.1% win
Level 3 · progression654,200 · 21.9% win
Level 4 · progression548,753 · 19.3% win
Level 5 · progression250,387 · 10.2% win
You Won · progression54,087 · 2.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9513 August 2026 — 95 % liked23 August 2026 — 95 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:1995no change
13 Aug 2026, 22:1895first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.