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Project:// Blackout [Demo]

Project:// Blackout [Demo]

A Roblox experience owned by Official NJN Studios.

ShooterENurban shooterPvPopen-world

Description (written by the developer; not a statement by this register)

[Solo Project] Project:// Blackout is a gritty third-person urban shooter where every shot matters and your loadout shapes your fate. Inspired by The Division and rebuilt for Roblox, it mixes tight gunplay, and high-stakes PvP across a dangerous open-city map. 🔥 Battle for high-reward chests 🎯 Survive PvP zones with real consequences — permadeath and bounties 📈 Level up, evolve your build, and fully customize your gear ---------------------------------------------------------------------------------------------------------------- 🎮 Controls – PC Q – Dash / Roll E – Swap Camera Angle R – Reload V (Hold) – Toggle PvP Mode Shift – Run Ctrl – Shift Lock Z – Equip Armor 🎮 Controls – Xbox B – Dash / Roll D-Pad Right – Shift Lock D-Pad Left (Hold) – Toggle PvP Mode X – Reload Left Stick (Press) – Swap Camera / Run LB – Equip Armor

Last updated by the developer 28 Jul 2026, 20:56 UTC.

0
playing (measured 10 Aug 2026, 17:50 UTC)
83,988
lifetime visits
63%
liked (323 👍 / 189 👎)
3,259
favourites (38.8 per 1k visits)
11 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Melee Slot 2
350 R$
Gun Slot 3
350 R$
Gun Slot 4
300 R$
Armor slot 2
250 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Demo Player · welcome46,127 · 0.00% win
Dark Knight · other40 · 0.00% win
GET OFF THE GAME · other22 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.