Project:// Blackout [Demo]
A Roblox experience owned by Official NJN Studios.
ShooterENurban shooterPvPopen-world
Description (written by the developer; not a statement by this register)
[Solo Project] Project:// Blackout is a gritty third-person urban shooter where every shot matters and your loadout shapes your fate. Inspired by The Division and rebuilt for Roblox, it mixes tight gunplay, and high-stakes PvP across a dangerous open-city map. 🔥 Battle for high-reward chests 🎯 Survive PvP zones with real consequences — permadeath and bounties 📈 Level up, evolve your build, and fully customize your gear ---------------------------------------------------------------------------------------------------------------- 🎮 Controls – PC Q – Dash / Roll E – Swap Camera Angle R – Reload V (Hold) – Toggle PvP Mode Shift – Run Ctrl – Shift Lock Z – Equip Armor 🎮 Controls – Xbox B – Dash / Roll D-Pad Right – Shift Lock D-Pad Left (Hold) – Toggle PvP Mode X – Reload Left Stick (Press) – Swap Camera / Run LB – Equip Armor
Last updated by the developer 28 Jul 2026, 20:56 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:50 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.