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Capture Colors

Capture Colors

A Roblox experience owned by Hidden Studio..

MinigamesENpainting mechaniccompetitivecode rewards

Capture Colors is a minigame experience created on 2024-11-11. It has accumulated 553,593 lifetime visits and 307 favorites. The title holds a 71% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🔥 Use the code 'release' for some coins! 👍 NEW CODE releases once the game gets 100 LIKES! How to play: 1. Walk on blocks to paint them with your color 🎨 2. Use different skills to paint more blocks 💡 3. The player with the most blocks painted wins! 🏆 ❤️ Have fun with friends in this game!

Last updated by the developer 26 Nov 2025, 12:06 UTC.

0
playing (measured 10 Aug 2026, 14:04 UTC)
553,593
lifetime visits
70%
liked (169 👍 / 72 👎)
322
favourites (0.6 per 1k visits)
11 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:041first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Power Slot
49 R$
+1 Particles Slot
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome472,758 · 100.0% win
1 Win120,661 · 99.2% win
Invite Friends! · social76,444 · 28.1% win
5 Wins · progression13,732 · 14.0% win
10 Wins · progression4,018 · 1.0% win
Premium Welcome! · welcome3,931 · 5.0% win
15 Wins · progression1,859 · 0.00% win
Get Nuked · other1,402 · 0.00% win
20 Wins · progression1,075 · 0.00% win
25 Wins · progression755 · 0.00% win
30 Wins · progression524 · 1.0% win
35 Wins · progression375 · 1.0% win
40 Wins · progression290 · 1.0% win
45 Wins · progression222 · 0.00% win
50 Wins · progression184 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

707170.514 August 2026 — 71 % liked3 September 2026 — 71 % liked23 September 2026 — 71 % liked13 October 2026 — 70 % liked23 October 2026 — 70 % liked14 August 202623 October 2026
5 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–71 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 23:5270no change
13 Oct 2026, 23:5170-1
23 Sept 2026, 23:4971no change
3 Sept 2026, 22:1871no change
14 Aug 2026, 20:1971first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.