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Hire A Worker

Hire A Worker

A Roblox experience owned by Worker Creation.

TycoonENbusiness managementworker simulationupgrades

Description (written by the developer; not a statement by this register)

🌟 Hire Worker is a thrilling tycoon game that puts you in the driver’s seat of your own business empire! 💼 Start by hiring workers 👷‍♂️👷‍♀️ and strategically upgrading their skills to boost productivity 📈 and skyrocket your profits 💰. Unlock new tools 🛠️, enhance facilities 🏢, and watch your workforce become more efficient with each upgrade. As your empire grows, take on exciting challenges 🎯 and expand your operations to new heights. Build, manage, and optimize your team in this fun, addictive game. Are you ready to become the ultimate Worker Tycoon? 🚀👑

Last updated by the developer 25 Oct 2025, 13:39 UTC.

0
playing (measured 10 Aug 2026, 23:51 UTC)
266,279
lifetime visits
68%
liked (1,585 👍 / 737 👎)
1,547
favourites (5.8 per 1k visits)
11 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Worker Speed
199 R$
x2 Cash
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

6815 August 2026 — 68 % liked25 August 2026 — 68 % liked4 September 2026 — 68 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 04:1868no change
25 Aug 2026, 02:2168no change
15 Aug 2026, 02:0568first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.