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Don't Press Roblox

Don't Press Roblox

A Roblox experience owned by Green Gary Games.

OtherENprankchallengesimulation

Don't Press Roblox is an other genre experience created on 2024-11-12. It has recorded 3,341,247 lifetime visits and 58,311 favorites. The title holds a 93% like percentage. Currently, zero users are playing the game.

Description (written by the developer; not a statement by this register)

Welcome to Don't Press Roblox! There is Roblox in the middle of the map, you have the option to press him and make him go rogue or follow the rules and don't press him. Which one will you choose? What chaos can Roblox cause? - 💸 Collect Cash - 🏃‍♂️ Win Or Survive The Challenges - 😈 Buy Pranks To Disturb Other Players Or Friends - 🛠️ Buy Gears To Help You Win Challenges - 👑Buy Titles And Trails To Show Off - ⏰ The Longer You Play The More Cash You Earn - 😎 Level up for FREE rewards and to flex on your friends - 🎮 36 Playable Challenges! - ⭐ Join the group for free rewards! https://www.roblox.com/communities/35201862/Green-Gary-Games#!/about 🌟Premium players get +2 walk speed and +4 jump height! All active codes: ANGRI, Roblox, FREESPIN, 500KVISITS, 5KLIKES, 1MVISITS, 10KLIKES, and LONGWAIT 📌Updates will be posted on the group announcements and the most recent update was on 1/9/25

Last updated by the developer 31 Jan 2026, 09:48 UTC.

0
playing (measured 10 Aug 2026, 15:46 UTC)
3,341,247
lifetime visits
93%
liked (14,161 👍 / 1,134 👎)
58,303
favourites (17.4 per 1k visits)
12 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
599 R$
Flying Carpet
599 R$
Lazer Gun
399 R$
Fuse Bomb
199 R$
Sword
149 R$
Fusion Coil
149 R$
Grappling Hook
149 R$
Double Cash
99 R$
Double XP
99 R$
Gravity Coil
79 R$
Speed Coil
79 R$
Healing Coil
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,842,965 · 100.0% win
Pressed Roblox! · other889,579 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9314 August 2026 — 93 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 05:0293no change
14 Aug 2026, 04:5393first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.