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RNG Wars

RNG Wars

A Roblox experience owned by Unspoken Arts.

SimulatorENRNG mechanicsCombatCollection

RNG Wars is a simulator experience created on November 12, 2024. The game has accumulated 636,691 lifetime visits and holds a 95% like percentage. It currently has 2,972 favorites. The description highlights mechanics involving rolling for moves and armor, crafting necklaces, and using potions. Controls include left-click for punching and specific keys for blocking and dashing.

Description (written by the developer; not a statement by this register)

🔥 REWORKED 🔥 - Click the "Roll" button to get 20 unique moves to combine, and create your own custom moveset. You can also get 20+ unique armor pieces by changing the roll type ❗ - Collect armor sets to get titles and to increase your collection grade 👀 - Craft necklaces with money earned from fighting 🥊 - Drink potions to increase your luck 🍀 - Unlock new styles for new awakenings 🤯 📱💻🎮 You can play on all devices! 🖥️ Controls Left Click - punch F - block Q - dash Q (during ragdolled) - ragdoll cancel W - run Moves - numbers 1 to 4 [CHANGE MOBILE BUTTONS GUI IN SETTINGS] Tags: Rolling, RNG, Battlegrounds

Last updated by the developer 21 Jul 2026, 22:43 UTC.

0
playing (measured 10 Aug 2026, 15:06 UTC)
636,691
lifetime visits
95%
liked (8,094 👍 / 453 👎)
2,970
favourites (4.7 per 1k visits)
12 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Instant Roll
499 R$
Triple Roll
399 R$
VIP
299 R$
More Money
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:1895no change
14 Aug 2026, 19:0795first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.