Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[🏙️UPDATE] RP Noble City

[🏙️UPDATE] RP Noble City

A Roblox experience owned by TechStudio Co..

RoleplayPTcity lifecareer simulationfaction roles

Description (written by the developer; not a statement by this register)

🇧🇷 Noble City RP: Life Doesn't Stop! 🌃 ENTER THE MOST INTENSE AND VIBRANT CITY IN ROBLOX. CHOOSE YOUR DESTINY, BUILD YOUR LEGACY. ✨ NEW GENERATION ROLEPLAY! Maximum immersion, complex economy and authentic social systems. Your story in Noble City begins now. --- CHOOSE YOUR WAY --- 🛡️ SECURITY FORCES: Police (PMRJ/PF/PC) or Emergency (Medical/Firefighter). Keep order or save lives. 💼 CITIZEN AND CAREERS: Mechanic/Garager, Government and Mayor. Make the economy run and lead the city. 🔪 THE SUBMUNDO: Criminal. Risk everything for heists, complex schemes and power. --- NEWS & UPDATES --- 🗺️ MAP 2.0: Completely revamped, larger and more detailed. ⚙️ INTELLIGENT SYSTEMS: Realistic economy, career progression, and improved faction system. 🎨 MODERN UI: Clean, intuitive interface designed for the best RP. 👥 JOIN THE OFFICIAL GROUP! For exclusive rewards and events: GROUP ID: hWDtfF3g7m

Last updated by the developer 24 Jul 2026, 18:41 UTC.

0
playing (measured 10 Aug 2026, 23:18 UTC)
8,627
lifetime visits
87%
liked (40 👍 / 6 👎)
53
favourites (6.1 per 1k visits)
12 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome to the big city:D · welcome1,640 · 0.00% win
Meet the Game Owner! · social262 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.