[3D MODE] Isaac's Minesweeper
A Roblox experience owned by Isaac's Minesweeper.
PuzzleENMinesweeperPuzzleMultiplayer
Description (written by the developer; not a statement by this register)
Zero-lag Minesweeper with multiple game modes and a built-in guide explaining every tile and mode. 🧠 Tutorial: "The Ultimate Beginners Guide to Minesweeper" by Dard on Red Play Button app. 🔍 Controls: Left-click = place/remove flag Step on tiles = reveal Don’t step on mines 🛠 Private Servers: Owners get an admin panel. 🎯 Winning Flags: Chance of a good flag = TR ÷ (time × player count) 📊 Stats: FR (Flag Rate): flags placed per second (only correct flags) TR (Tile Rate): tiles revealed per second (only direct steps, tiles revealed from stepping on a blank/zero tile don't count) Completion: percentage of special flags that you own You can get special mode/mod flags playing multiplayer, only badges require you to win solo. 💬 Type /console in chat after winning to view your flag chances. To get rewards for a mod/mode you need to clear tiles higher than this: AllTilesClearedByPlayers / PlayerCount / 2 Tags: Minesweeper, Puzzle, Multiplayer, Difficult, Mine, Sweeper
Last updated by the developer 20 Aug 2026, 23:59 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 21 Aug 2026, 20:54 | 97 | -5 |
| 11 Aug 2026, 00:23 | 102 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 07:31 | 91 | no change |
| 21 Aug 2026, 20:54 | 91 | no change |
| 14 Aug 2026, 07:31 | 91 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.