Robloxia's End
A Roblox experience owned by bloo-studios.
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Description (written by the developer; not a statement by this register)
Roblox. A world that once shined light onto creativity, sparked passions, and built friendships, is now fueled by it's own creators' hunger for riches. The same hunger that drives this world will just as quickly tear it apart. In Robloxia's End, you must survive the Ro-Venant, the vengeful incarnate of old Roblox. The Ro-Venant's hunger is unwavering, and it will devour the entire world unless you can stop it. It's up to you to decide whether or not Roblox is still worth saving, or if it was always doomed to its own corporate greed. The Ro-Venant is heavily inspired by the Wither Storm from Telltale Games' M:SM.
Last updated by the developer 27 Nov 2025, 17:28 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 12 Aug 2026, 03:20 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.