Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Luxury Train Tycoon[New! Motorhome]

Luxury Train Tycoon[New! Motorhome]

A Roblox experience owned by SuperTycoon Studio.

TycoonENtrain simulationtycoonluxury theme

Luxury Train Tycoon[New! Motorhome] is a tycoon experience created on 2024-11-13. It currently has 258 players, 33,305,013 lifetime visits, an 88% like percentage, and 26,367 favorites.

Description (written by the developer; not a statement by this register)

🚂 Build the Fanciest Trains! 🚂 🌟🌟🌟🌟🌟NewUpdate:🌟🌟🌟 👉NewTrainCar! 👉GolfRoom! 👉BigBallroom! 👉HighKite! 👉Helicopter! 👉More room transfer! Create your dream luxury train with spa cars, dining rooms, and more! 🛋️🍽️ 🌅 Explore Breathtaking Coastal Routes 🌅 🏖️🌴Glide along world-class shorelines in panoramic glass observation cars! 🌊✨ 🚗 Unlock Cool Extras 🚗 Add private jets and limos to your fleet. Go big! ✈️🚗 🌟 Join the Community 🌟 Share designs, trade tips, and report bugs on our group wall! 🐞 👉 Join Here https://www.roblox.com/communities/35177053 Ready to rule the rails? Let’s go! 🚆💎 Luxury Train Tycoon – Where every ride is pure luxury! 🌍✨

Last updated by the developer 12 Aug 2026, 03:03 UTC.

67
playing (measured 21 Aug 2026, 20:54 UTC)
33,424,727
lifetime visits
88%
liked (5,810 👍 / 777 👎)
31,021
favourites (0.9 per 1k visits)
13 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

67180123.510 August 2026 — 180 players21 August 2026 — 67 players10 August 202621 August 2026
2 measurements spanning 11 days, net -113. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 50–197 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5467-113
10 Aug 2026, 15:19180first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome · welcome15,049,169 · 100.0% win
Min5 · other8,673,787 · 100.0% win
Min15 · other4,944,604 · 65.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8821 August 2026 — 88 % liked23 August 2026 — 88 % liked2 September 2026 — 88 % liked12 September 2026 — 88 % liked22 September 2026 — 88 % liked2 October 2026 — 88 % liked12 October 2026 — 88 % liked22 October 2026 — 88 % liked21 August 202622 October 2026
8 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 15:3488no change
12 Oct 2026, 15:3388no change
2 Oct 2026, 15:3288no change
22 Sept 2026, 15:3188no change
12 Sept 2026, 15:2388no change
2 Sept 2026, 15:2088no change
23 Aug 2026, 15:0888no change
21 Aug 2026, 20:5488first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.