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Escape The Cursed Village ( SCARY OBBY )

Escape The Cursed Village ( SCARY OBBY )

A Roblox experience owned by Demetra Studios.

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Escape The Cursed Village ( SCARY OBBY ) is an obby experience created on 2024-11-14. The game has accumulated 2,779,357 lifetime visits and 12,768 favorites. Currently, five users are playing. The title holds a 56% like percentage. The description invites players to help the village and suggests using a first-person camera for optimal gameplay.

Description (written by the developer; not a statement by this register)

💀 WELCOME TO CURSED VILLAGE 💀 After long time in the town, you come back to the village, but something not good happened in the village then you should help until your village is safe again! Are you ready to help the village? 👻 Help them now! The default camera is 3rd person camera, but i recommended you to use first person camera by zoom in your camera! If you have a suggestion or find a bug, please contact me on Demetra Studios Roblox Group. Don't forget to rate this game!

Last updated by the developer 26 Dec 2025, 21:48 UTC.

5
playing (measured 10 Aug 2026, 14:02 UTC)
2,779,357
lifetime visits
56%
liked (975 👍 / 772 👎)
12,780
favourites (4.6 per 1k visits)
14 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:023first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Flying Cloud
349 R$
Radio Player
299 R$
GrappleHook
249 R$
Taser Gun
239 R$
Gravity Coil
129 R$
Speed Coil
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to The Cursed Village · welcome1,839,979 · 100.0% win
Escaped From Pocong Labyrinth · progression510,452 · 100.0% win
Escaped From Evil Creature · progression448,117 · 100.0% win
Banished Evil Witch · other189,907 · 57.4% win
Curse Removed · progression177,013 · 55.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5614 August 2026 — 56 % liked24 August 2026 — 56 % liked3 September 2026 — 56 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 06:3556no change
24 Aug 2026, 06:3456no change
14 Aug 2026, 06:3356first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.