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[🗿🐀FREE UGCs] Final Score

[🗿🐀FREE UGCs] Final Score

A Roblox experience owned by Koninklijk Concertgebouworkest Group.

Music & rhythmENmusicorchestraadventure

Final Score is a music-rhythm Roblox experience created on November 14, 2024. The game currently has 8 players online and has accumulated 1,489,258 lifetime visits. It holds a 95% like percentage and has received 10,558 favorites.

Description (written by the developer; not a statement by this register)

Final Score - the music game: A Game by the Royal Concertgebouw Orchestra in collaboration with the ELJA Foundation. 🎶 Join the Ultimate Musical Adventure in Final Score! Team up with friends, unlock magical instruments, and become a musical legend! 🎻 Collect powerful instruments and cast magical melodies 🛡️ Face off against fierce guardians across enchanted worlds while collecting musical notes. 🎩 Rise to become the ultimate maestro by freeing the orchestra! Let the show begin! © All rights reserved. Copyrights belong to their respective owners

Last updated by the developer 7 Jun 2026, 18:57 UTC.

8
playing (measured 13 Aug 2026, 02:32 UTC)
1,489,258
lifetime visits
95%
liked (19,443 👍 / 1,075 👎)
10,645
favourites (7.1 per 1k visits)
14 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 02:322first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Luck
299 R$
x2 Health
199 R$
VIP Chat
179 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome634,740 · 100.0% win
Harmony Village Maestro · progression3,433 · 0.00% win
Fort-Issimo Maestro · other175 · 0.00% win
Misty Mountain Maestro · other3 · 0.00% win
Note Recognition Champ · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:3595no change
24 Aug 2026, 12:2195no change
14 Aug 2026, 12:2095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.