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Easy Teamwork Obby!

Easy Teamwork Obby!

A Roblox experience owned by Spectacular Obbies.

ObbyENparkourmultiplayerrainbow theme

Easy Teamwork Obby! is an obby experience created on 2024-11-15. It currently has 1,607 players. The game has accumulated 109,433,513 lifetime visits and 15,552,840 favorites. It holds an 80% like percentage.

Description (written by the developer; not a statement by this register)

⭐ Welcome to the Easy Teamwork Obby! ⭐ ⚠️ This game requires 2 players! ⚠️ Gear up with your friends to parkour through a fun and easy obby! This game will put your teamwork abilities to the test! 🤝 Private servers are FREE! Tags: Easy Obby, Mega Obby, Teamwork Obby, 2 Player Obby, Rainbow Obby

Last updated by the developer 14 Sept 2026, 11:36 UTC.

406
playing (measured 6 Oct 2026, 00:50 UTC)
115,926,305
lifetime visits
80%
liked (4,331 👍 / 1,108 👎)
16,430,949
favourites (141.7 per 1k visits)
15 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

278849563.540615 September 20266 October 2026
500 measurements spanning 21 days, net -40. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 192–935 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
6 Oct 2026, 00:50406+86
5 Oct 2026, 23:50320-152
5 Oct 2026, 22:50472+161
5 Oct 2026, 21:50311-20
5 Oct 2026, 20:50331-12
5 Oct 2026, 19:50343-40
5 Oct 2026, 18:50383-31
5 Oct 2026, 17:50414-29
5 Oct 2026, 16:50443no change
5 Oct 2026, 15:50443-10
5 Oct 2026, 14:50453+15
5 Oct 2026, 13:50438+26
5 Oct 2026, 12:50412-18
5 Oct 2026, 11:50430+68
5 Oct 2026, 10:50362+34
5 Oct 2026, 09:50328+32
5 Oct 2026, 08:50296+6
5 Oct 2026, 07:50290+12
5 Oct 2026, 06:50278-52
5 Oct 2026, 05:50330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
125 R$
Grapple Hook
75 R$
x2 Coins
50 R$
Jump Coil
25 R$
Speed Coil
25 R$
Radio
15 R$
Rocket Launcher
1 R$
Balloon
1 R$
Taser
1 R$
Red Hyper Laser
1 R$
Shrink Ray
1 R$
Jetpack
1 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome66,706,232 · 100.0% win
Stage 10 · progression43,387,802 · 100.0% win
Stage 20 · progression30,772,475 · 83.8% win
Stage 30 · progression19,519,114 · 49.6% win
Stage 40 · progression13,370,319 · 31.5% win
Winner! · progression9,808,190 · 21.5% win
Stage 50 · progression9,792,768 · 21.5% win
Big Guy SpongeBob · collection339,368 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8021 August 20266 October 2026
1075 measurements spanning 45 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1075
Measured (UTC)% likedChange
6 Oct 2026, 00:5080no change
5 Oct 2026, 23:5080no change
5 Oct 2026, 22:5080no change
5 Oct 2026, 21:5080no change
5 Oct 2026, 20:5080no change
5 Oct 2026, 19:5080no change
5 Oct 2026, 18:5080no change
5 Oct 2026, 17:5080no change
5 Oct 2026, 16:5080no change
5 Oct 2026, 15:5080no change
5 Oct 2026, 14:5080no change
5 Oct 2026, 13:5080no change
5 Oct 2026, 12:5080no change
5 Oct 2026, 11:5080no change
5 Oct 2026, 10:5080no change
5 Oct 2026, 09:5080no change
5 Oct 2026, 08:5080no change
5 Oct 2026, 07:5080no change
5 Oct 2026, 06:5080no change
5 Oct 2026, 05:5080first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.