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Eat or Feed!

Eat or Feed!

A Roblox experience owned by Blob me?!.

SimulatorENgrowth mechanicleaderboardspet multiplier

Description (written by the developer; not a statement by this register)

👍LIKE and JOIN Group for FREE CHEST IN GAME👍 ⚪ Eat or Feed, eat food and hunt others to grow HUGE! Be the BEST in the Leaderboards, Level ups, Buy OP AURAS and much more! ⚪ 📮 Features: 🏦 Visit BANK to save MASS! ❤️ Revive with current mass or KILL THE KILLER! ✨ Pets increases your FOOD MULTIPLIER! ✨ Good luck and have fun, lets grow together! Don't forget to 👍 Like, ⭐ Favorite and 🔔 Follow!

Last updated by the developer 10 Mar 2026, 21:15 UTC.

0
playing (measured 12 Aug 2026, 01:22 UTC)
40,700
lifetime visits
79%
liked (108 👍 / 29 👎)
4,566
favourites (112.2 per 1k visits)
15 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 01:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Totally hungry
1,499 R$
Super VIP
799 R$
Insane Luck
749 R$
Shifting aura
500 R$
Auras Pack
249 R$
Super Luck
249 R$
+10,000 Starting Mass
209 R$
Instant Egg Open
199 R$
Starter pack
199 R$
+5,000 Starting Mass
124 R$
Luck
99 R$
Auto Open
99 R$
2x Gems
99 R$
+2,500 Starting Mass
69 R$
Fast Spins
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome29,349 · 0.00% win
You'r big! · other23,671 · 0.00% win
Om-no-nom! · other14,395 · 0.00% win
YOU'R HUGE! · other259 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

787978.515 August 2026 — 78 % liked25 August 2026 — 79 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 20:2379+1
15 Aug 2026, 20:1778first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.