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(Currently under owner testing)

(Currently under owner testing)

A Roblox experience owned by American NATO TEAM.

OtherEN

Description (written by the developer; not a statement by this register)

The game is back up --- units view -- honestly i might get back into game creation

Last updated by the developer 25 Jul 2026, 00:03 UTC.

0
playing (measured 19 Aug 2026, 19:45 UTC)
1,594
lifetime visits
90%
liked (9 👍 / 1 👎)
1,175
favourites (737.1 per 1k visits)
16 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 19:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rocket launcher
100 R$
Extra weapons
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to hell · welcome45 · 0.00% win
Doom · other0 · 0.00% win
DAYUM · progression0 · 0.00% win
GG's lil bro · progression0 · 0.00% win
Yo what the hell is that · other0 · 0.00% win
Kill bob · other0 · 0.00% win
You attended the admin abuse · other0 · 0.00% win
Snip n clip with a dip · other0 · 0.00% win
Bro go touch grass · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.