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[♥️] MATCHING OUTFITS

[♥️] MATCHING OUTFITS

A Roblox experience owned by am fm.

RoleplayENAvatar CustomizationFashionUGC Shop

Description (written by the developer; not a statement by this register)

🛒 [🛍️] MATCHING OUTFITS💞 TRY AND BUY OVER 300+ OUTFITS 💞 Join the group here! 🛒 https://www.roblox.com/es/groups/35040647 🛒 Any purchases made ingame will be available in your Roblox inventory and can be used in all games! 💞 ⚠ WE DONT OWN ANY UGC IN-GAME PLEASE READ DOWN BELOW ⚠ ⚠ if you own any of the UGC items or clothing items ingame and dont want them in, please contact us on our group board and we will remove it ASAP ⚠ tags; Outfit Shop , Outfit Store , Outfit Ideas , Steal Outfits , Hair Combo , Catalog , Outfit Loader , Fits , Matching Fits , Matching Outfits , Try on , Outfits , Matching , Hair , Hair Combos , Mall , Avatars , Hair Combo Shop , Aesthetic , Da Hood , dh style , Matching Outfit Ideas , tt , dh, Matching Avatars , Dahood outfits , Dahood , matching avatar ideas , clothing , clothes , Matching clothes , y2k , Y2k Matching , Da Hood Avatar , Christmas, winter, christmas outfits, winter outfits, christmas matchings, christmas matching

Last updated by the developer 16 Apr 2026, 00:44 UTC.

1
playing (measured 11 Aug 2026, 11:48 UTC)
444,254
lifetime visits
79%
liked (313 👍 / 85 👎)
29,803
favourites (67.1 per 1k visits)
16 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome312,943 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7914 August 2026 — 79 % liked24 August 2026 — 79 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 22:1779no change
14 Aug 2026, 22:0579first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.