Roblox RegisterIndependent record of Roblox groups ยท not affiliated with Roblox Corporation
Destroy Santa ๐ŸŽ… [UPD]

Destroy Santa ๐ŸŽ… [UPD]

A Roblox experience owned by Top CCU Games.

SimulatorENChristmasPhysics-based destructionHoliday theme

Description (written by the developer; not a statement by this register)

๐ŸŽ‰ UPDATE 1.5 - NEW MAP: CHRISTMAS HOUSE! ๐ŸŽ‰ ๐ŸŽ… DESTROY SANTA ๐ŸŽ… Santa is preparing for christmas, but as a grinch you have to stop him! ๐Ÿคซ Like the game and join the group for in-game rewards! ๐Ÿ‘ Playable in ๐Ÿ“ฑ๐Ÿ’ป๐ŸŽฎ Controls: ๐Ÿ–ฅ๏ธ Click or press E to pickup items. F to kick when you are the santa. Hold left mouse button to throw. ๐Ÿ“ฑClick to pickup items. Click the button to kick when you are the santa. Click and hold to throw. ๐ŸŽฎ X to pickup items. L3 to sprint. R2 to throw. Game is heavily inspired by "Gran Gran" and "Destroy Grandma", made by Slungpy Games.

Last updated by the developer 20 Jul 2026, 15:42 UTC.

0
playing (measured 10 Aug 2026, 15:03 UTC)
221,154
lifetime visits
44%
liked (111 ๐Ÿ‘ / 139 ๐Ÿ‘Ž)
3,268
favourites (14.8 per 1k visits)
16 November 2024
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:030first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization โ€” game passes

VIP
199 R$
2X Santa Chance
150 R$
Hunter Bundle
99 R$
Nurse Bundle
99 R$
More Keys
79 R$
2X Stamina
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโ€™t publicly listable.

Badge funnel

Welcome! ยท welcome136,889
Win As Grinch ยท progression40,270
Win As Santa ยท progression9,695

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.