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[❄️]OG Brick Battler's Nostalgia Homestore

[❄️]OG Brick Battler's Nostalgia Homestore

A Roblox experience owned by OG Brick Battlers.

Social & hangoutENretronostalgiasocial

Description (written by the developer; not a statement by this register)

HIIIIIIIIIIIIIIII! Brick Battler's Homestore is for my group, "OG Brick Battlers" where you can join our community of old players, buy old clothes, and play old ROBLOX inspired games! Have fun, and thank you for playing my game! Tags: Nostalgia , Classic , Retro , Old Roblox , Goingto2014 , RetroStudio , 2007 , 2008 , 2009 , 2000s , 2010s , 2010 , 2011 , 2012 , 2013 , 2014 , 2015 , 2016 , 2017 , legacy , nostalgia time , homestore , clothes

Last updated by the developer 9 Aug 2026, 14:20 UTC.

0
playing (measured 11 Aug 2026, 11:46 UTC)
9,526
lifetime visits
82%
liked (121 👍 / 26 👎)
762
favourites (80.0 per 1k visits)
16 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

(READ DESC) SUPER ADMIN
220 R$
(READ DESC) Supporter Role
100 R$
(READ DESC) ADMIN
95 R$
+10 WALKSPEED
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played OGBBH! · welcome576 · 100.0% win
You met the owner 1snaill! · other378 · 0.00% win
How did we get here... · secret139 · 0.00% win
??? · other84 · 0.00% win
Halloween 2025 · other54 · 0.00% win
"Hey apple!"18 · 0.00% win
Trophy Room · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8217 August 2026 — 82 % liked27 August 2026 — 82 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 11:0882no change
17 Aug 2026, 11:0482first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.