From Flesh & Bones
A Roblox experience owned by Gleb's hub.
Description (written by the developer; not a statement by this register)
fight and capture - added FN SCAR for players (needs reload animation) - NPCS are now able to flank the objective - changed bullet visuals - buffed bullet speed (by a lot) - added settings - added ambience - added grenade for players - added "change team" (command /ct) - added neutral team (command /nt) (can't capture objectives, targeted by everyone) neutral team (players only) have additional benefits: +25 max hp +10% hp heal on kill from any weapon (stacks) +5% ammo on kill from any weapon - npcs now have "grudge system" > if you damage an npc, it will target you for 3 seconds > they can detect you from any range > some actions still require targets to be in a specific range - fixed slashers sometimes standing still
Last updated by the developer 23 Jun 2026, 15:59 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 29 Sept 2026, 03:30 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).