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The Sprunkin

The Sprunkin

A Roblox experience owned by Decent Games Studio!.

HorrorENhorrorescapesprunki

The Sprunkin is a horror experience created on 2024-11-16. It has accumulated 643,544 lifetime visits and holds 1,489 favorites. The title maintains a 64% like percentage. Currently, zero users are playing. The description notes the use of the dogs kit and outlines basic controls for item interaction across PC, mobile, and console platforms.

Description (written by the developer; not a statement by this register)

Shutdown = Update (sometimes) ---------------- PLEASE READ: if you are not a fan of sprunki, I would not recommend playing this game, if you still played this game and are not a fan of it, just leave it alone and play a game that you actually like. ---------------- 🐜 Please be aware that this game uses the dogs kit so there are going to be bugs🐜 ---------------- Welcome to the Sprunkins, do you have what it takes to survive? Find Keys and Escape chapters while piecing together the almost non-existent story! ---------------- 🎮Controls: Pick up Items: Click (PC), Tap (Mobile), X (Console) Crouch / Place Trap: Left CTRL (PC), Tap (Mobile), B (Console) ---------------- 📑Credits: Filip (which is me) - Game Owner, Builder. NyankoLol - for making sprunki toonybird109 - tester PuggyPugsonYT - tester & cool Milo_puppet12 - scripter & also cool Sc0ttZers - The Dogs kit ---------------- ⭐Inspiration: Puppet, Piggy, Lucas, The Infection, Melody, Creatures, and many others

Last updated by the developer 5 Aug 2026, 15:33 UTC.

0
playing (measured 11 Aug 2026, 06:15 UTC)
643,544
lifetime visits
64%
liked (302 👍 / 172 👎)
1,490
favourites (2.3 per 1k visits)
16 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 06:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mustard Pass
150 R$
2X Killer Chance
70 R$
X2 Coins
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

SprunkyVille · other8,676 · 0.00% win
Welcome! · welcome4,195 · 100.0% win
Joe's mall · other1,327 · 0.00% win
Sewer · other597 · 0.00% win
Be The Sprunkin · other471 · 0.00% win
original Tree & Sun · other250 · 0.00% win
April Fools Chapter 1 · other151 · 0.00% win
Old Garnold · other101 · 0.00% win
old Sky · other42 · 0.00% win
ScienceLab · other37 · 0.00% win
Brain-Rot Vineria · other35 · 0.00% win
Old Durple · other29 · 0.00% win
The Plushies · collection19 · 0.00% win
April Fools Chapter 2 · other15 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6414 August 2026 — 64 % liked24 August 2026 — 64 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 19:0764no change
14 Aug 2026, 19:0464first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.