The Sprunkin
A Roblox experience owned by Decent Games Studio!.
HorrorENhorrorescapesprunki
The Sprunkin is a horror experience created on 2024-11-16. It has accumulated 643,544 lifetime visits and holds 1,489 favorites. The title maintains a 64% like percentage. Currently, zero users are playing. The description notes the use of the dogs kit and outlines basic controls for item interaction across PC, mobile, and console platforms.
Description (written by the developer; not a statement by this register)
Shutdown = Update (sometimes) ---------------- PLEASE READ: if you are not a fan of sprunki, I would not recommend playing this game, if you still played this game and are not a fan of it, just leave it alone and play a game that you actually like. ---------------- 🐜 Please be aware that this game uses the dogs kit so there are going to be bugs🐜 ---------------- Welcome to the Sprunkins, do you have what it takes to survive? Find Keys and Escape chapters while piecing together the almost non-existent story! ---------------- 🎮Controls: Pick up Items: Click (PC), Tap (Mobile), X (Console) Crouch / Place Trap: Left CTRL (PC), Tap (Mobile), B (Console) ---------------- 📑Credits: Filip (which is me) - Game Owner, Builder. NyankoLol - for making sprunki toonybird109 - tester PuggyPugsonYT - tester & cool Milo_puppet12 - scripter & also cool Sc0ttZers - The Dogs kit ---------------- ⭐Inspiration: Puppet, Piggy, Lucas, The Infection, Melody, Creatures, and many others
Last updated by the developer 5 Aug 2026, 15:33 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 06:15 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 19:07 | 64 | no change |
| 14 Aug 2026, 19:04 | 64 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.