Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
IN 1 MINUTE YOU WILL EXPLODE 💥

IN 1 MINUTE YOU WILL EXPLODE 💥

A Roblox experience owned by _vocational.

SurvivalENcountdownsurvivalmultiple endings

IN 1 MINUTE YOU WILL EXPLODE 💥 is a survival experience created on 2024-11-17. It has accumulated 3,526,495 lifetime visits and 4,808 favorites. Currently, six users are playing. The title holds a 73% like percentage. The description notes fifty available endings within the game mechanics.

Description (written by the developer; not a statement by this register)

⏰ There's a minute standing between you, and certain death. ⏰ 💥 What can you do before then? 💥 There are currently 50 endings. Game by @Feodoric and @levitatorlevi

Last updated by the developer 26 Jul 2026, 09:10 UTC.

6
playing (measured 10 Aug 2026, 14:19 UTC)
3,526,495
lifetime visits
72%
liked (1,866 👍 / 709 👎)
5,059
favourites (1.4 per 1k visits)
17 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1910first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Burn · other276,786 · 21.8% win
Explode · other168,392 · 15.1% win
Quicksand · other133,895 · 13.7% win
Mercy · other70,190 · 7.1% win
Human Torch · other70,073 · 7.1% win
AFK · other67,527 · 7.1% win
:( · other33,558 · 4.3% win
Whirlpool · other29,559 · 4.3% win
Golden Clover · collection27,895 · 4.3% win
Ending · progression21,964 · 2.7% win
GODMODE · other20,964 · 2.1% win
Palm Springs · other20,192 · 2.5% win
EndingName · progression19,391 · 1.0% win
Sandman · other17,841 · 2.3% win
Parkourist · other11,127 · 0.80% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

727372.514 August 2026 — 73 % liked24 August 2026 — 72 % liked3 September 2026 — 72 % liked13 September 2026 — 72 % liked23 September 2026 — 72 % liked3 October 2026 — 73 % liked13 October 2026 — 72 % liked23 October 2026 — 73 % liked2 November 2026 — 72 % liked14 August 20262 November 2026
9 measurements spanning 80 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 04:3672-1
23 Oct 2026, 04:3573+1
13 Oct 2026, 04:3472-1
3 Oct 2026, 04:3373+1
23 Sept 2026, 04:3372no change
13 Sept 2026, 04:3272no change
3 Sept 2026, 04:3172no change
24 Aug 2026, 04:3172-1
14 Aug 2026, 04:3073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

in-1-minute-you-will-explode.fandom.com2 active editors · 214 edits
47 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.