radiation testing: incidents
A Roblox experience owned by Canadian Pixel Studios.
OtherENevent-basedgear collectionupdates
Description (written by the developer; not a statement by this register)
updates: -brazil event recently ended but the gears will stay onsale -some pretty miniscule changes to the health and bloogus UI -summer event over -family guy event ENDED this game is worked on by 4 people join the community server in order to see more detailed update logs about events and other stuff gears that require badges are from certain events, catch the events while theyre still active in order to get the badges and gears (used to be a profile game, moved to group)
Last updated by the developer 16 Feb 2026, 01:44 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 05:38 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.