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Cool Space game 1.1.28

Cool Space game 1.1.28

A Roblox experience owned by Official cool space game group.

ShooterENshoot-em-uparcadespace

Description (written by the developer; not a statement by this register)

Fight waves of enemies trough space and reach the highest score!! THE EVENT QUEST CAN BE FOUND IN THE SHOP inspirations: Galaga Space invaders touhou Gradius Some of my old projects Main Controls: PC: A and D to move Spacebar to shoot Moblie: Touch sides of screen to move Touch screen to shoot Console: L2 and R2 to move X to shoot Update Log can be found in the server if you find any bugs feel free to contact me about them ^^

Last updated by the developer 11 Jul 2026, 09:37 UTC.

0
playing (measured 13 Aug 2026, 15:19 UTC)
1,766
lifetime visits
92%
liked (23 👍 / 2 👎)
31
favourites (17.6 per 1k visits)
17 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 15:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

TEST GAMEPASS ^^
100 R$
winner :D
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to cool space game! · welcome1,167 · 0.00% win
Defeated the boss · progression61 · 0.00% win
Defeated the amalgimation · progression8 · 0.00% win
Unlocked Knight · collection7 · 0.00% win
Unlocked Viper · collection3 · 0.00% win
Unlocked Plane · collection3 · 0.00% win
Unlocked Dragon · collection2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.