🎮 NEED MORE VIDEO GAMES [ ❄ ]
A Roblox experience owned by Unreversed Studios.
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🎮 NEED MORE VIDEO GAMES [ ❄ ] is an 'other' genre Roblox experience created on 2024-11-17. The title has recorded 2,968,345 lifetime visits and 3,150 favorites. Currently, zero users are playing. The experience holds a 79% like percentage. Tags associated with the game include Endings, Need More, Playtime, and Strict.
Description (written by the developer; not a statement by this register)
Welcome To Need More Video Games! ⭐🎮 🛎 Like and follow the game to support it! 👍 ✨ Our brand new game why not try it out?! ✨ 🌟 Found a bug? Report it on the group wall! ❗ Credits to MaxXD_22 for making Need More Heat! Go play his game if you haven't yet! Huge thanks to "Need More Rice" for the reference map! Tags: Endings, Need More, Playtime, Strict
Last updated by the developer 25 Jun 2026, 06:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 06:02 | 79 | no change |
| 14 Aug 2026, 06:00 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.