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Benchwork 3

Benchwork 3

A Roblox experience owned by Benchwork Official Group.

Sandbox & buildingENengineeringsandboxvehicle physics

Description (written by the developer; not a statement by this register)

Benchwork provides you with an experimental “sandbox” for creating a new vehicle using the fewest number of rules. Benchwork provides you with a variety of logic gates, advanced mathematical functions, as well as an overall nice collection of mechanical and physical components to create whatever systems you like. Benchwork allows users to create everything from drivetrain designs to complete automated systems that use sophisticated control systems to operate the vehicle. It allows users to explore creative solutions to building vehicles or designing vehicle systems, by implementing different design modifications to their creations. Welcome Benchworkers! What's supported for this game? Drive your vehicles with controllers like XBox/Playstation with "Analog Input" or lay down on your bed pulling out your phone to play with whoever is online right now. Being able to interact with your creations using "Mobile Keybinder".

Last updated by the developer 9 Aug 2026, 07:48 UTC.

0
playing (measured 14 Aug 2026, 18:17 UTC)
20,317
lifetime visits
93%
liked (111 👍 / 9 👎)
144
favourites (7.1 per 1k visits)
18 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 18:170first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Alpha players · other356 · 10.0% win
I witnessed oppenheimer... · other34 · 0.00% win
License: General Driver · other15 · 0.00% win
License: Workforce Driver · other15 · 0.00% win
My first mission [Currently disabled] · welcome11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.