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Longest Bridge Obby

Longest Bridge Obby

A Roblox experience owned by Quill Studio.

ObbyENobstacle coursepet collectiontrails

Longest Bridge Obby is an obby experience created on 2024-11-18. It has recorded 2,859,503 lifetime visits and 278,558 favorites. The game holds a 60% like percentage. Currently, zero users are playing. The description mentions mechanics such as walking on a bridge, unlocking trails, and collecting pets. Premium users receive cash rewards.

Description (written by the developer; not a statement by this register)

⭐ Welcome to Longest Bridge Obby ⭐ ❓Can you become the 1% to win❓ 👟Walk or run on the long bridge 🏆Reach the end to win! ⭐Unlock trails 🐶Collect pets 👍 Like the game for future updates! 👍 💎 Codes: Release 💸 Premium Users receive 2000 Cash every minute 💸 💾 Data is saved automatically! 💾 ⭐ Join our group and like the game for in-game rewards! ⭐ https://www.roblox.com/communities/35225488/Quill-Studio

Last updated by the developer 22 Mar 2025, 08:18 UTC.

0
playing (measured 11 Aug 2026, 01:36 UTC)
2,859,503
lifetime visits
60%
liked (845 👍 / 573 👎)
278,534
favourites (97.4 per 1k visits)
18 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Carpet
599 R$
Flying Cloud
459 R$
Laser Gun
399 R$
Epic Zone
399 R$
Sword
299 R$
Grapple Hook
249 R$
Fusion Coil
129 R$
VIP
99 R$
Speed Coil
99 R$
Gravity Coil
99 R$
Double Cash
99 R$
x3 Pet Inventory
89 R$
+3 Pet Equip
79 R$
x3 Pet Hatch
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played2,277,429 · 100.0% win
Winner · other623,003 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6014 August 2026 — 60 % liked13 October 2026 — 60 % liked14 August 202613 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 06:3160no change
14 Aug 2026, 06:1960first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.