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Carlife: Finland

Carlife: Finland

A Roblox experience owned by Carlife: Finland.

SimulatorENdriving simulatorfinnish themevolvo

Carlife: Finland is a simulator experience created on 2024-11-18. The game currently has 2 players online. It has accumulated 1,119,798 lifetime visits and 4,970 favorites. The title holds a 71% like percentage. Tags include car, drive, driving simulator, drift, Volvo, Finnish, Finland, and Suomi.

Description (written by the developer; not a statement by this register)

Finnish Car Game Free Camera Mode: Shift + P Shutdown = Update Car Controls: W – Accelerate S – Brake A / D – Steer Left / Right Shift (⇧) – Handbrake / Drift E – Shift Up Q – Shift Down T – Toggle TCS Y – Toggle ABS V – First-Person View L – Toggle Lights Z – Left Indicator C – Right Indicator tags: car drive driving simulator drift volvo finnish finland suomi

Last updated by the developer 28 Jul 2026, 11:05 UTC.

2
playing (measured 11 Aug 2026, 03:02 UTC)
1,119,798
lifetime visits
73%
liked (1,402 👍 / 506 👎)
7,785
favourites (7.0 per 1k visits)
18 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Porsche 911
175 R$
2x Cash Boost!
145 R$
Radio
70 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome223,956 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

71737214 August 2026 — 71 % liked24 August 2026 — 72 % liked13 September 2026 — 72 % liked23 September 2026 — 72 % liked3 October 2026 — 72 % liked13 October 2026 — 73 % liked23 October 2026 — 72 % liked2 November 2026 — 73 % liked14 August 20262 November 2026
8 measurements spanning 80 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 17:3273+1
23 Oct 2026, 17:3172-1
13 Oct 2026, 17:3073+1
3 Oct 2026, 17:2372no change
23 Sept 2026, 17:2372no change
13 Sept 2026, 16:5172no change
24 Aug 2026, 14:3672+1
14 Aug 2026, 14:3571first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.