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Be a Tarantula!🕷️

Be a Tarantula!🕷️

A Roblox experience owned by SNAPtastic Games.

SimulatorENsimulatortycooncreature transformation

Be a Tarantula!🕷️ is a simulator experience created on 2024-11-18. It has 5,370,316 lifetime visits and 4,731 favorites. Currently, 22 players are active. The game holds a 91% like percentage. Players transform into tarantulas to eat bugs and other players for cash. Cash allows users to hatch rare spider skins. Premium players receive a starting boost of 100 skulls. The experience supports trading skins with other users.

Description (written by the developer; not a statement by this register)

Be a Tarantula If you don’t like being eaten, private servers are free! Become a TARANTULA in this exciting new simulator and tycoon! Turn into a terrifyingly awesome TARANTULA 🕷️ Eat bugs and other players to grow bigger and stronger! Earn Cash by devouring rivals! Use Cash to hatch rare and unique Spider Skins! Trade your epic skins with others to build your collection! 👑 Premium players start with +100 SKulls for an extra boost! 🌟 LIKE, FAVORITE, and JOIN the group for exclusive rewards! New updates and features coming soon—don’t miss out! Made with ❤️ for spider fans everywhere!

Last updated by the developer 13 Oct 2025, 15:29 UTC.

22
playing (measured 10 Aug 2026, 15:36 UTC)
5,370,316
lifetime visits
90%
liked (3,143 👍 / 330 👎)
5,409
favourites (1.0 per 1k visits)
18 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3618first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Lucky Hatch
549 R$
VIP
399 R$
2x Skulls
395 R$
Triple Hatch
295 R$
Lucky Hatch
249 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

909190.514 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked13 September 2026 — 91 % liked23 September 2026 — 91 % liked3 October 2026 — 91 % liked13 October 2026 — 91 % liked23 October 2026 — 90 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 01:0990-1
13 Oct 2026, 01:0891no change
3 Oct 2026, 01:0791no change
23 Sept 2026, 01:0791no change
13 Sept 2026, 01:0691no change
3 Sept 2026, 01:0491no change
24 Aug 2026, 01:0391no change
14 Aug 2026, 01:0391first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.