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Roblox Avatar Creator

Roblox Avatar Creator

A Roblox experience owned by Roblox Resources.

Sandbox & buildingENavatar customizationdeveloper toolin-experience creation

Description (written by the developer; not a statement by this register)

This demo experience allows you to create and customize unique avatars, layered clothing, and accessories—and add them directly to your Roblox inventory! This experience is uncopylocked and includes sample code, and we encourage developer to copy this experience and build their own In-Experience Creation experiences. This demo showcases the power of In-Experience Creation (IEC): - Custom Geometry: Use the WrapDeformer and EditableMesh APIs to create custom avatar bodies or design rigid accessories and layered clothing. Additionally, kitbashing to add meshes to accessories and clothing is now available. - Custom Textures: The EditableImage API lets you paint, draw, or apply decals to texture your creations. - Save & Wear: The PromptCreateAvatarAssetAsync API allows you to purchase and save your unique items directly to your inventory. Devforum post with more info on how it all works, and let us know there if you have any questions! https://bit.ly/47iGZSp

Last updated by the developer 29 Jul 2026, 01:14 UTC.

0
playing (measured 12 Aug 2026, 07:47 UTC)
146,811
lifetime visits
64%
liked (1,075 👍 / 604 👎)
4,752
favourites (32.4 per 1k visits)
18 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 07:470first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

6415 August 2026 — 64 % liked25 August 2026 — 64 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 07:3664no change
15 Aug 2026, 07:3664first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.