Own Squid Game and Prove Mom Wrong
A Roblox experience owned by Salahdin.
TycoonENSquid Game IPTycoonRed Light Green Light
Own Squid Game and Prove Mom Wrong is a tycoon experience created on November 18, 2024. The game has accumulated 22,252,159 lifetime visits and 2,342,138 favorites. Currently, one user is playing. The experience holds a 94% like percentage. It is categorized under the tycoon genre within the Roblox platform.
Description (written by the developer; not a statement by this register)
🦑 Welcome to Squid Game Shrimp Game Tycoon! 🦄 🎮 JOIN GROUP FOR 50% CASH BOOST 🖥️ JOIN THE GROUP FOR THE LATEST CODES. 💿 Use These Codes after Joining the Group! JOINED 💾 progress is saved automatically 💾 👍 leave a like and favorite if you want more updates, we appreciate it <3 👍 Inspired by [SEASON 2] Squid Game, [🌈PENTA/🚪MINGLE] Squid Game X, [UPD] Squid Game Season 2, [🦄MINGLE] Shrimp Game, [🎠MINGLE] Squid Game 2, SQUID PROJECT, Red Light, Green Light, Squid Game, Squid Game O, Light Game, badass experiences, prove mom/prove dad wrong tycoons Tags: Squid Game, Fish Game, Hexa Game, Red Light, Green Light!, SquidGame, Roblox, Squid, Season2, RedLightGreenLight, SquidGameSeason2, Carousel, Rainbow
Last updated by the developer 13 May 2026, 06:16 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 16:36 | 94 | no change |
| 23 Aug 2026, 16:21 | 94 | no change |
| 13 Aug 2026, 16:16 | 94 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.