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Own Squid Game and Prove Mom Wrong

Own Squid Game and Prove Mom Wrong

A Roblox experience owned by Salahdin.

TycoonENSquid Game IPTycoonRed Light Green Light

Own Squid Game and Prove Mom Wrong is a tycoon experience created on November 18, 2024. The game has accumulated 22,252,159 lifetime visits and 2,342,138 favorites. Currently, one user is playing. The experience holds a 94% like percentage. It is categorized under the tycoon genre within the Roblox platform.

Description (written by the developer; not a statement by this register)

🦑 Welcome to Squid Game Shrimp Game Tycoon! 🦄 🎮 JOIN GROUP FOR 50% CASH BOOST 🖥️ JOIN THE GROUP FOR THE LATEST CODES. 💿 Use These Codes after Joining the Group! JOINED 💾 progress is saved automatically 💾 👍 leave a like and favorite if you want more updates, we appreciate it <3 👍 Inspired by [SEASON 2] Squid Game, [🌈PENTA/🚪MINGLE] Squid Game X, [UPD] Squid Game Season 2, [🦄MINGLE] Shrimp Game, [🎠MINGLE] Squid Game 2, SQUID PROJECT, Red Light, Green Light, Squid Game, Squid Game O, Light Game, badass experiences, prove mom/prove dad wrong tycoons Tags: Squid Game, Fish Game, Hexa Game, Red Light, Green Light!, SquidGame, Roblox, Squid, Season2, RedLightGreenLight, SquidGameSeason2, Carousel, Rainbow

Last updated by the developer 13 May 2026, 06:16 UTC.

1
playing (measured 10 Aug 2026, 14:08 UTC)
22,252,159
lifetime visits
94%
liked (49,121 👍 / 3,131 👎)
2,342,000
favourites (105.2 per 1k visits)
18 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:080first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hire Player 456
399 R$
Hire Kai Cenat
399 R$
AUTO SERVE
299 R$
Hire Frontman
199 R$
SPEEDY PROCESSORS
199 R$
Hire AdinRoss
199 R$
Hire Gaurd
199 R$
DOUBLE CASH
199 R$
Hire IShowSpeed
149 R$
X2 FASTER RESTOCKERS
99 R$
Hire CaseOh
89 R$
SPRINT
14 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Started the factory · welcome12,425,433 · 80.0% win
Joined · welcome9,233,326 · 53.3% win
Finished Gun Range · progression4,844 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9413 August 2026 — 94 % liked23 August 2026 — 94 % liked2 September 2026 — 94 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:3694no change
23 Aug 2026, 16:2194no change
13 Aug 2026, 16:1694first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.