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Risky Driving [ 🏁 ]

Risky Driving [ 🏁 ]

A Roblox experience owned by - AV -.

RacingENdrivingvolcanostages

Description (written by the developer; not a statement by this register)

---THIS GAME IS IN TESTING PHASE--- Will you be able to do it..?? πŸ—» πŸŒ‹ VOLCANO AREA! πŸŒ‹ πŸ† Complete all 6 stages to win! πŸš— Plenty of cars to unlock! πŸ‘‘ Wins Leaderboard! πŸ”οΈ A VALLEY TO EXPLORE! 🏁 Your progress will save so you can always return later! 🚚 Make sure to Like and Follow the Game! for future updates and support! πŸ‘ πŸ”¨ Created by DtoysDev, Lowphased

Last updated by the developer 25 Apr 2026, 23:05 UTC.

0
playing (measured 13 Aug 2026, 21:05 UTC)
654
lifetime visits
90%
liked (18 πŸ‘ / 2 πŸ‘Ž)
65
favourites (99.4 per 1k visits)
18 November 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 21:050first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Pickup Truck Bundle
319 R$
Buggy Bundle
279 R$
Jeep Bundle
249 R$
Super Car Bundle
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Tester! Β· other284 Β· 0.00% win
Welcome! Β· welcome283 Β· 0.00% win
Meet The Owner! Β· social76 Β· 0.00% win
Meet The Co-Owner! Β· social28 Β· 0.00% win
1 Win Β· progression27 Β· 0.00% win
5 Wins Β· progression4 Β· 0.00% win
20 Wins Β· progression2 Β· 0.00% win
15 Wins Β· progression2 Β· 0.00% win
10 Wins Β· progression2 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.