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Project Incision (Public Testing)

Project Incision (Public Testing)

A Roblox experience owned by Laceration Dev..

SurvivalENzombiesPvEclass-based

Description (written by the developer; not a statement by this register)

Project Incision is a PvE survival game revolving around yourself (or you and your teammates) fighting for survival against waves of zombies. Choose from one of the four classes, each requiring and offering distinct strategies and mechanics. Every mid‑wave introduces a miniboss, and the final wave puts you against the final boss. You are tasked to hold out an area for your friend Cyrus while he scavenges for supplies and goods as you distract all the infected in the vicinity. Survive long enough, Cyrus will arrive for extraction. Play on any map on any difficulty that's available up to 8 players per server. More gamemodes are planned to be in development, designed to change how you play. -- Systems are reoperating. --

Last updated by the developer 15 Aug 2026, 23:11 UTC.

0
playing (measured 21 Aug 2026, 00:06 UTC)
2,089
lifetime visits
97%
liked (32 👍 / 1 👎)
32
favourites (15.3 per 1k visits)
19 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 00:060first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Hired · welcome0 · 0.00% win
Novice Completion · progression0 · 0.00% win
Rising Completion · progression0 · 0.00% win
Ascended · progression0 · 0.00% win
Skilled Completion · progression0 · 0.00% win
Primary Threat Eliminator · other0 · 0.00% win
Primary Resource Earner · progression0 · 0.00% win
Reversed Asunder · other0 · 0.00% win
Eliminated Biopsy Rejection · progression0 · 0.00% win
Primary Training Yield · progression0 · 0.00% win
Torn Asunder · other0 · 0.00% win
Self Outburst · other0 · 0.00% win
Eliminated Crumpled Steel · other0 · 0.00% win
Self Degree Burns · other0 · 0.00% win
Critical Assist · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.