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Edit my Avatar

Edit my Avatar

A Roblox experience owned by Edit my Avatar.

Social & hangoutENavatar customizationsocial interactiontips/donations

Description (written by the developer; not a statement by this register)

Rate and tip on other's avatars, and maybe even get tipped yourself in Edit my Avatar! Join the group for frequent game updates! Create donation item links: • Shirts: www.roblox.com/develop?View=11 • Passes: www.roblox.com/develop?page=game-passes Credits: RoxStarDeveloper - Main Programmer TheDaniel3D - UI Designer and Map Builder BcBR_Dev - Modeler and Map Builder drewwwwwer - Modeler and Map Builder WastfulMustangs & UnspIash - Programmer Made by Edit My Avatar Productions. https://www.roblox.com/groups/35227889/Edit-my-Avatar#!/about

Last updated by the developer 21 Jul 2026, 18:18 UTC.

0
playing (measured 21 Aug 2026, 19:07 UTC)
6,064
lifetime visits
88%
liked (23 👍 / 3 👎)
51
favourites (8.4 per 1k visits)
19 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 19:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Holding Sign
99 R$
Double Judgement
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Generous Reputation · other0 · 0.00% win
Horrible Reputation · other0 · 0.00% win
Amazing Reputation · progression0 · 0.00% win
Average Fundraiser · other0 · 0.00% win
Advanced Fundraiser · other0 · 0.00% win
Master Fundraiser · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.