Roblox RegisterIndependent record of Roblox groups ยท not affiliated with Roblox Corporation
[๐Ÿฆ‡] EMO GIRL OUTFITS

[๐Ÿฆ‡] EMO GIRL OUTFITS

A Roblox experience owned by am fm.

RoleplayENoutfit shopavatar customizationaesthetic

Description (written by the developer; not a statement by this register)

๐Ÿ›’ [๐Ÿฆ‡] EMO GIRL OUTFITS TRY AND BUY OVER 300+ OUTFITS ๐Ÿฆ‡ Join the group here! ๐Ÿ›’ https://www.roblox.com/es/groups/35040647 ๐Ÿ›’ Any purchases made ingame will be available in your Roblox inventory and can be used in all games! ๐ŸŽ„ โš  WE DONT OWN ANY UGC IN-GAME PLEASE READ DOWN BELOW โš  โš  if you own any of the UGC items or clothing items ingame and dont want them in, please contact us on our group board and we will remove it ASAP โš  tags; Outfit Shop , Outfit Store , Outfit Ideas , Steal Outfits , Hair Combo , Catalog , Outfit Loader , Fits , Matching Fits , Matching Outfits , Try on , Outfits , Matching , Hair , Hair Combos , Mall , Avatars , Hair Combo Shop , Aesthetic , Da Hood , dh style , Matching Outfit Ideas , tt , dh, Matching Avatars , Dahood outfits , Dahood , matching avatar ideas , clothing , clothes , Matching clothes , y2k , Y2k Matching , Da Hood Avatar , Christmas, winter, christmas outfits, winter outfits, christmas matchings, christmas matching

Last updated by the developer 24 Nov 2024, 05:37 UTC.

0
playing (measured 11 Aug 2026, 11:48 UTC)
1,093
lifetime visits
80%
liked (4 ๐Ÿ‘ / 1 ๐Ÿ‘Ž)
125
favourites (114.4 per 1k visits)
19 November 2024
created (per Roblox)

Play on Roblox โ†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log โ€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 11:480first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! ยท welcome982 ยท 0.00% win

How many players have ever earned each badge โ€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโ€™s own name and description.