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🀝 HANDSHAKE [2, 3, 4 PLAYER OBBY]

🀝 HANDSHAKE [2, 3, 4 PLAYER OBBY]

A Roblox experience owned by digitalistic.

ObbyENmultiplayer coordinationragdoll physicsobstacle course

🀝 HANDSHAKE [2, 3, 4 PLAYER OBBY] is an obby experience created on 2024-11-19. It records 9,248,747 lifetime visits and 598,068 favorites. The title maintains a 94% like percentage. Currently, zero users are playing. The game involves multiplayer coordination across connected platforms.

Description (written by the developer; not a statement by this register)

Play with up to 3 other people as you navigate connected to eachother! Stretching too far may ragdoll you, and coordination is key! 🀝 Pair with 2, 3, or 4 players! πŸ”οΈ Conquer the map without falling off! πŸ’§ Water is deadly! don't fall in! Building: roomyrogue

Last updated by the developer 23 Oct 2025, 06:21 UTC.

0
playing (measured 10 Aug 2026, 15:20 UTC)
9,248,747
lifetime visits
93%
liked (43,222 πŸ‘ / 3,005 πŸ‘Ž)
597,997
favourites (64.7 per 1k visits)
19 November 2024
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Cupid Skin
298 R$
Electro Skin
298 R$
Hydro Skin
298 R$
Kitty Skin
298 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

939493.513 August 2026 β€” 94 % liked2 September 2026 β€” 94 % liked22 October 2026 β€” 94 % liked1 November 2026 β€” 93 % liked13 August 20261 November 2026
4 measurements spanning 80 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 93–94 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 21:0393-1
22 Oct 2026, 21:0194no change
2 Sept 2026, 20:5194no change
13 Aug 2026, 20:4994first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.