Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
🚢 Build a Cruise Ship Tycoon!

🚢 Build a Cruise Ship Tycoon!

A Roblox experience owned by Split Second Studios.

TycoonENship buildingtycoonunder development

🚢 Build a Cruise Ship Tycoon! is a tycoon experience created on 2024-11-19. It has accumulated 750,437 lifetime visits and 15,851 favorites. The game holds an 84% like percentage. Currently, zero users are playing. The description notes the experience is under development and features the MS Cursed ship.

Description (written by the developer; not a statement by this register)

🚢Welcome to Ship Tycoon 2! On this experience, you can build the MS Cursed, a large, fictional cruise ship which is also featured on our other experience 'Lost Vessels' ⌛This game is currently under development. More features will be coming in the future 🤔Want to submit ideas, hear about the latest news, updates, and more? Make sure you join the group! https://www.roblox.com/groups/4413376/Split-Second-Studios#!/about 🛠️Update🛠️ - New monetization (due to recent updates by Roblox) - Notifications for in-game rewards - Added VIP Ship Tycoon, by Split Second Studios Compatible with all devices. Tags: ship, sinking ships, ship simulator, boat, boats, rms, ss, sunk, ms cursed, ss cursed, rms cursed, ship tycoon, ship tycoon 2, new, beta, alpha, sinking, floating, ship sinking, titanic, britannic, lusitania, shipping, sinking ship simulator, olympic, sunk, tycoon, cruise, cruise ship, build a cruise ship, build a cruise ship tycoon

Last updated by the developer 28 Feb 2026, 20:17 UTC.

0
playing (measured 10 Aug 2026, 14:05 UTC)
750,437
lifetime visits
84%
liked (1,998 👍 / 391 👎)
15,858
favourites (21.1 per 1k visits)
19 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:051first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Cash
200 R$
VIP
150 R$
Helicopter
100 R$
Magic Carpet
75 R$
Speedboat
65 R$
Gravity Coil
50 R$
Speed Coil
50 R$
Ultra Fast Car
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome463,683 · 100.0% win
Completed The Tycoon! · progression33,857 · 14.3% win
First Rebirth! · progression8,213 · 0.00% win
You visited the island! · welcome2,546 · 0.00% win
Third Rebirth! · progression138 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8414 August 2026 — 84 % liked24 August 2026 — 84 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 17:5284no change
14 Aug 2026, 17:4884first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.