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Truck Chaos [ABILITIES!]

Truck Chaos [ABILITIES!]

A Roblox experience owned by Truck Chaos Official Group.

ObbyENparkourphysics-basedmultiplayer

Truck Chaos [ABILITIES!] is an obby experience created on 2024-11-19. It has accumulated 21,017,687 lifetime visits and 114,380 favorites. The current player count is 8, with a 68% like percentage.

Description (written by the developer; not a statement by this register)

EXPECT BUGS, THE GAME IS IN BETA! Earn 500 Truck Bucks per level you play! Get ready to launch into the wildest ride of your life with Truck Chaos! This exhilarating platformer, inspired by the hit game Cluster Truck takes the thrill of high-speed parkour to the next level. Navigate through dynamic, obstacle-laden environments as you leap from truck to truck, dodging hazards and pulling off insane stunts. Experience enhanced graphics, revamped levels, and a fresh set of power-ups that allow for incredible maneuverability. Join the chaos solo or challenge friends in multiplayer mode as you battle other while riding trucks, compete for high scores, and master each level's unique challenges. With precision controls and mind-bending physics, every match will push your skills to the limit. Are you ready to embrace the truck chaos? Inspired by Clustertruck (Landfall studios) All assets are original and made for this game. CREDITS: SquaredCube Liam/Mila Sipo wa_ttt Dartspire

Last updated by the developer 22 Feb 2026, 07:10 UTC.

8
playing (measured 10 Aug 2026, 18:52 UTC)
21,017,687
lifetime visits
68%
liked (43,075 👍 / 19,946 👎)
114,433
favourites (5.4 per 1k visits)
19 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:529first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

50 Robux
50 R$
20 Robux
20 R$
10 Robux
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6813 August 2026 — 68 % liked23 August 2026 — 68 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:3468no change
13 Aug 2026, 16:2268first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.