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Y2K Matching Outfits ☆

Y2K Matching Outfits ☆

A Roblox experience owned by Mythical Outfits.

RoleplayENY2K AestheticOutfit ShopAvatar Customization

Description (written by the developer; not a statement by this register)

☆ Welcome to Y2K Matching Outfits! ☆ ☆ Move around to load outfits and reduce lag by adjusting your graphics settings! All in-game purchases are instantly added to your inventory! 200+ Y2K matching outfits to fit any taste! ☆ Make sure to Like, favourite, and share the game with your friends! ☆ Scripted by Dundale ☆ Most outfits made by KawaiiDeath2 ❗I DONT OWN MOST OF THE UGC! (CREDITS TO ALL THE CREATORS) MSG ON THE GROUP WALL AND I WILL 100% REMOVE IT❗ - CREDS TO CLOTHING CREATORS! tags; Outfit Shop , Outfit Store , Outfit Ideas , Steal Outfits , Hair Combo , Catalog , Outfit Loader , Fits , Matching Outfits , Try on , Outfits , Matching , Hair , Hair Combos , Mall , Avatars , Aesthetic , Da Hood , dh style , ideas , tt , dh , Girl Outfit Ideas, Girl, Gothic , Emo , Grunge , Harajuku , realistic , NYC , Y2k , halloween , christmas , xmas, hk , dahood , Catalog creator , cheap, webcore, cyber, y2k, Imvu, hood, berry avenue, roleplay

Last updated by the developer 8 Nov 2025, 23:19 UTC.

0
playing (measured 11 Aug 2026, 00:17 UTC)
59,633
lifetime visits
93%
liked (195 👍 / 15 👎)
8,330
favourites (139.7 per 1k visits)
19 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:170first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

♡Welcome!♡ · welcome46,676 · 100.0% win
♡First Purchase!!♡ · other2,637 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.