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[DESTRUCTIBLE BUILDINGS]💥Destruction World

[DESTRUCTIBLE BUILDINGS]💥Destruction World

A Roblox experience owned by INGameWorks Studio.

Sandbox & buildingENsandboxphysics destructionvehicles

[DESTRUCTIBLE BUILDINGS]💥Destruction World is a sandbox-building experience created on 2024-11-19. The game has accumulated 1,455,285 lifetime visits and 2,956 favorites. Currently, zero users are playing. The title holds a 70% like percentage based on user feedback metrics recorded in the index.

Description (written by the developer; not a statement by this register)

💥 Welcome to Destruction World! 💥 💫 Destruction World is a sandbox game where you get to destroy and crash everything starting from boats, cars and planes! 🔥 Leave a like for more updates! 🔥

Last updated by the developer 24 Feb 2025, 11:30 UTC.

0
playing (measured 10 Aug 2026, 14:51 UTC)
1,455,285
lifetime visits
70%
liked (989 👍 / 423 👎)
2,956
favourites (2.0 per 1k visits)
19 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] RPG 26
1,499 R$
[OP] Rocket launcher
999 R$
Destruction Pack #2
699 R$
C4
699 R$
Destruction Pack #1
499 R$
Bomb
399 R$
Grenade
299 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played · welcome454,216 · 100.0% win
The lost boat · collection653 · 0.00% win
Crashed plane · other486 · 0.00% win
The lost cabin · other369 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.