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Block.io

Block.io

A Roblox experience owned by Ez Fun Games.

OtherENiogrowthmultiplayer

Block.io is an 'other' genre Roblox experience created on November 20, 2024. The title has recorded 910,978 lifetime visits and 63,826 favorites. Currently, zero users are playing. The experience holds a 62% like percentage. The description promotes group joining for starting size bonuses and gameplay mechanics involving eating blocks to grow.

Description (written by the developer; not a statement by this register)

👍 LIKE and JOIN the group for +500 starting size! 👍 🔴 Welcome to Block.io! 🔴 🔵 Eat up small blocks around the map to grow HUGE 👟 Chase after other players to eat them 👑 Become the biggest in the server and wear the crown 😎 Unlock epic skins for your block

Last updated by the developer 25 Jul 2025, 01:12 UTC.

0
playing (measured 11 Aug 2026, 00:00 UTC)
910,978
lifetime visits
61%
liked (715 👍 / 448 👎)
63,812
favourites (70.0 per 1k visits)
20 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] Black Hole
999 R$
2x Size
319 R$
2x Cash
319 R$
+10k Starting Size
249 R$
Magnet
199 R$
+5k Starting Size
149 R$
+1,000 Starting Size
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

616261.514 August 2026 — 62 % liked23 October 2026 — 62 % liked2 November 2026 — 61 % liked14 August 20262 November 2026
3 measurements spanning 80 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–62 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Nov 2026, 19:2161-1
23 Oct 2026, 19:1962no change
14 Aug 2026, 16:1962first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.