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AI Space Escape

AI Space Escape

A Roblox experience owned by lmgame.

AdventureENsci-fi horrorescape roomresource management

Description (written by the developer; not a statement by this register)

You are part of a daring colonization mission to a habitable planet in Proxima Centauri. After spending most of the 4.2-light-year journey in cryogenic stasis, you awaken to chaos—alone, disoriented, and trapped aboard a spaceship in emergency lockdown. The self-destruct sequence has already been activated. As you navigate the dimly lit corridors, you’ll need to face malfunctioning AI systems and unknown dangers lurking around every corner. You must use your wits and whatever tools you can find to escape. 🚀 Explore the Station: Navigate a sprawling space station, solving puzzles, uncovering secrets, and facing escalating dangers. Unravel the story behind the station's downfall. 👽 Survival and Strategy: Buy upgrades and manage limited resources while staying ahead of the alien threat. Every choice matters. Are you ready to escape the facility? The clock is ticking, and your path to freedom is filled with dangers and decisions like no other.

Last updated by the developer 2 May 2025, 19:03 UTC.

0
playing (measured 13 Aug 2026, 20:32 UTC)
2,407
lifetime visits
46%
liked (6 👍 / 7 👎)
57
favourites (23.7 per 1k visits)
20 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 20:320first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Lost in Space · progression1,243 · 0.00% win
Oops · other83 · 0.00% win
Escaped the Facility · progression26 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.