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🎠 Mingle Carousel [SQUID GAME 2]

🎠 Mingle Carousel [SQUID GAME 2]

A Roblox experience owned by Rageforce Games.

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🎠 Mingle Carousel [SQUID GAME 2] is a survival experience created on 2024-11-20. It has accumulated 474,813,620 lifetime visits and 42,900,325 favorites. Currently, 1,232 players are active. The game holds a 79% like percentage. Tags include Squid Game, Fish Game, and Survival.

Description (written by the developer; not a statement by this register)

👋 Welcome to Merry Go Round (Squid Game 2), in this game you have to hurry up to survive! 👀 When the music & platform stopped you need to go rooms. 👍 Like and favorite ⭐ the game to support more updates! 🏃‍♂️ Sprint Controls: PC > Shift Console > L2 Tags: Squid Game, Fish Game, Hexa Game, Red Light, Green Light, Carousel Game, Survival, Glass Game, Merry Go Round

Last updated by the developer 23 Sept 2026, 13:24 UTC.

1,135
playing (measured 6 Oct 2026, 00:50 UTC)
499,529,631
lifetime visits
79%
liked (37,628 👍 / 10,262 👎)
44,572,272
favourites (89.2 per 1k visits)
20 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

7274,6852,7061,13515 September 20266 October 2026
500 measurements spanning 21 days, net +364. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 133–5,279 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
6 Oct 2026, 00:501,135-2,464
5 Oct 2026, 23:503,599+1,880
5 Oct 2026, 22:501,719+660
5 Oct 2026, 21:501,059+159
5 Oct 2026, 20:50900+60
5 Oct 2026, 19:50840-248
5 Oct 2026, 18:501,088-4
5 Oct 2026, 17:501,092-9
5 Oct 2026, 16:501,101-35
5 Oct 2026, 15:501,136+33
5 Oct 2026, 14:501,103-42
5 Oct 2026, 13:501,145+84
5 Oct 2026, 12:501,061-9
5 Oct 2026, 11:501,070+212
5 Oct 2026, 10:50858+22
5 Oct 2026, 09:50836+52
5 Oct 2026, 08:50784+57
5 Oct 2026, 07:50727-9
5 Oct 2026, 06:50736-56
5 Oct 2026, 05:50792first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

BE FRONTMAN [PERMANENT]
149 R$
MAGIC PUSH
89 R$
BE GUARD [PERMANENT]
59 R$
Knife
49 R$
Taser
49 R$
SUPER Push
29 R$
Banana Peel
19 R$
x2 Speed
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

🎠 Welcome to MINGLE · welcome153,616,722 · 100.0% win
1 Win · progression37,215,743 · 26.9% win
5 Wins · progression1,182,319 · 1.0% win
10 Wins · progression199,544 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7921 August 20266 October 2026
1067 measurements spanning 45 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1067
Measured (UTC)% likedChange
6 Oct 2026, 00:5079no change
5 Oct 2026, 23:5079no change
5 Oct 2026, 22:5079no change
5 Oct 2026, 21:5079no change
5 Oct 2026, 20:5079no change
5 Oct 2026, 19:5079no change
5 Oct 2026, 18:5079no change
5 Oct 2026, 17:5079no change
5 Oct 2026, 16:5079no change
5 Oct 2026, 15:5079no change
5 Oct 2026, 14:5079no change
5 Oct 2026, 13:5079no change
5 Oct 2026, 12:5079no change
5 Oct 2026, 11:5079no change
5 Oct 2026, 10:5079no change
5 Oct 2026, 09:5079no change
5 Oct 2026, 08:5079no change
5 Oct 2026, 07:5079no change
5 Oct 2026, 06:5079no change
5 Oct 2026, 05:5079first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

41,604,304
YouTube views across 24 matched videos

Most-viewed match: “MINGLE GAME - Win Round and Round (Squid Game Season 2) #shorts #roblox”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 25 Aug 2026, 03:20 UTC.