Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Slide and Hit Rocks💥

Slide and Hit Rocks💥

A Roblox experience owned by WorldLab Studios®.

ObbyENslide_mechanicobstacle_avoidancepet_collecting

Description (written by the developer; not a statement by this register)

👑 Welcome to Slide and Hit Rocks! 🎯 Make it to the end of the slide to rack up even more Crowns! 📌 Your progress saves automatically — don’t forget to Favorite the game so you can slide back in anytime. 🚀 Premium Benefits: 2x Walk Speed Boost for even faster fun! Tags: SlideSimulator, SkibidiToilet, Plankton, PetSimulator, SlideAdventure, MemeGame, FunnySlide, RobloxSimulator, SlideChallenge, PetCollecting, Skibidi, ToiletEscape, SlideAndSurvive, RobloxPets, ExtremeSlide, CrazySlide, SlideRace, Ragdoll, PetSimulator, SlideRun, Chad

Last updated by the developer 17 Jul 2026, 09:07 UTC.

0
playing (measured 10 Aug 2026, 16:53 UTC)
309,399
lifetime visits
96%
liked (404 👍 / 19 👎)
24,107
favourites (77.9 per 1k visits)
20 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Sigma Pet
199 R$
Plankton Pet
199 R$
Skibidi Toilet Pet
199 R$
x2 Rocks
198 R$
x2 Crowns
148 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Forest Slide · other273,483 · 0.00% win
Welcome · welcome273,400 · 0.00% win
Candy Slide · other153,468 · 0.00% win
Mountain Slide · other82,813 · 0.00% win
Lava Slide · other22,423 · 0.00% win
Desert Slide · other5,990 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9615 August 2026 — 96 % liked25 August 2026 — 96 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:0796no change
15 Aug 2026, 00:5196first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.