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Fling Gaem [PVP]

Fling Gaem [PVP]

A Roblox experience owned by 0xDev.

MinigamesENphysics-basedpvpmeme

Fling Gaem [PVP] is a minigames experience created on 2024-11-20. It currently has 409 players. The title has accumulated 36,316,395 lifetime visits and 24,109 favorites. User engagement metrics show a 70% like percentage. The game is inspired by Mori 'Fling Things and People'.

Description (written by the developer; not a statement by this register)

The game is under active development, we will be glad to have your help! 👀 🤝 | If you find a bug or have an idea for a game, please write to #forum 🔗 | Join our communications server for updates! Models: @DoriTheDev Scripts/GUI: @range_0xE4 Inspired by Mori 'Fling Things and People'

Last updated by the developer 26 Oct 2026, 13:46 UTC.

238
playing (measured 26 Oct 2026, 13:50 UTC)
38,536,556
lifetime visits
69%
liked (7,529 👍 / 3,335 👎)
26,878
favourites (0.7 per 1k visits)
20 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

122395258.52385 October 202626 October 2026
500 measurements spanning 21 days, net -14. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–436 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
26 Oct 2026, 13:50238-2
26 Oct 2026, 12:50240-6
26 Oct 2026, 11:50246+19
26 Oct 2026, 10:50227+24
26 Oct 2026, 09:50203+14
26 Oct 2026, 08:50189+18
26 Oct 2026, 07:50171+1
26 Oct 2026, 06:50170-15
26 Oct 2026, 05:50185+5
26 Oct 2026, 04:50180no change
26 Oct 2026, 03:50180-71
26 Oct 2026, 02:50251-7
26 Oct 2026, 01:50258+6
26 Oct 2026, 00:50252-6
25 Oct 2026, 23:50258+14
25 Oct 2026, 22:50244-19
25 Oct 2026, 21:50263-5
25 Oct 2026, 20:50268-31
25 Oct 2026, 19:50299-44
25 Oct 2026, 18:50343first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

697069.521 August 202626 October 2026
1575 measurements spanning 66 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–70 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1575
Measured (UTC)% likedChange
26 Oct 2026, 13:5069no change
26 Oct 2026, 12:5069no change
26 Oct 2026, 11:5069no change
26 Oct 2026, 10:5069no change
26 Oct 2026, 09:5069no change
26 Oct 2026, 08:5069no change
26 Oct 2026, 07:5069no change
26 Oct 2026, 06:5069no change
26 Oct 2026, 05:5069no change
26 Oct 2026, 04:5069no change
26 Oct 2026, 03:5069no change
26 Oct 2026, 02:5069no change
26 Oct 2026, 01:5069no change
26 Oct 2026, 00:5069no change
25 Oct 2026, 23:5069no change
25 Oct 2026, 22:5069no change
25 Oct 2026, 21:5069no change
25 Oct 2026, 20:5069no change
25 Oct 2026, 19:5069no change
25 Oct 2026, 18:5069first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.