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My Monkey Army 🐵

My Monkey Army 🐵

A Roblox experience owned by Monkey Network.

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Description (written by the developer; not a statement by this register)

🐵 Welcome to My Monkey Army! Merge your monkeys, level them up, roll OP bananas and get ready for epic battles. Build your army and see just how powerful you can become! 🔨 New Update (3.0): [+] Items 🗡️ [+] Accessories 💍 [+] Gems drop from enemies 💎 [+] Cultist Monkey Pack 🔥 [+] Soldier Monkey Pack 🪖 [+] New Leaderboards 🎖️ [+] 7 New Bananas 🍌 [+] 4 New Hats 🎩 NEW CODES! 1MILVISITS - Banana Crown 🎩 Hat 100KFAV - Star Clicker 🍌 Banana Use code GASPRO and code FOUMA for free potions!! ❤️ Join the group to get a free auto-roll!

Last updated by the developer 9 Aug 2026, 22:32 UTC.

1
playing (measured 10 Aug 2026, 15:02 UTC)
9,040,606
lifetime visits
91%
liked (23,743 👍 / 2,256 👎)
495,421
favourites (54.8 per 1k visits)
20 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:022first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Hat Hunter
1,249 R$
2x Power
699 R$
Auto Merge
699 R$
2x Coins
699 R$
Double Roll
549 R$
VIP
499 R$
2x Gems
249 R$
Walk Speed
199 R$
Luck
79 R$
Fast Roll
79 R$
Teleport
49 R$
Auto Roll
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,803,477 · 99.3% win
Monkey Business! · other3,286,825 · 56.7% win
Good Job! · other1,796,807 · 39.7% win
Billy. · other1,569,663 · 39.7% win
Meet the Owner! · other541 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:0291no change
13 Aug 2026, 21:0191first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.