Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Sleep Walking (Somnambulism)

Sleep Walking (Somnambulism)

A Roblox experience owned by A Light from Above.

HorrorENFNAF fan gameHorror survivalHide and seek

Description (written by the developer; not a statement by this register)

⚠️BETA⚠️ This is in beta phase. Expect bugs. If you find any, be sure to post on the group wall! 💤Somnambulism💤 ** SOON TO BE FNAF FAN GAME ** 📋SOON TO BE ADDED📋 - BASEMENT - ATTIC - FNAF INSPIRED GAME!!! Keep Him Out: Lock doors and windows to prevent him from breaking in. Hide to Survive: If he gets inside, find a safe hiding spot before he finds you! Multitask for the True Ending: Complete chores and finish your homework while evading him for a chance to unlock the secret true ending. Survive, hide, complete... and discover what lies beyond the fear! Horror, Survival, Home Alone, Countdown, Hide and Seek, Lock and Escape, Thriller, True Ending, Action, Strategy and Stealth

Last updated by the developer 13 May 2026, 17:14 UTC.

0
playing (measured 11 Aug 2026, 14:19 UTC)
6,153
lifetime visits
86%
liked (31 👍 / 5 👎)
111
favourites (18.0 per 1k visits)
20 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:190first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome2,974 · 0.00% win
Is someone outside..? · secret730 · 0.00% win
Normal Ending · progression9 · 0.00% win
CHEATER!!! · other7 · 0.00% win
Half Ending · progression4 · 0.00% win
Lowest of the low · progression3 · 0.00% win
Best Ending · progression2 · 0.00% win
Goated Gamer · progression1 · 0.00% win
Keep the demons out... · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.