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[200+ ✦ Kings] Emo Outfit Ideas

[200+ ✦ Kings] Emo Outfit Ideas

A Roblox experience owned by Kings.

OtherENfashionoutfit inspirationemo aesthetic

Description (written by the developer; not a statement by this register)

HEAVY WIP CREDITS & HUGE THANKS TO: Silqrose, webk8, v5xj, ZippieHer, Search3D, Yata0o, XeaseOG, himiaos, LaDandere, SPlKEDCROSS, Puncturx, ClutchThatPurse, ZeroToleranxe, ToNo_moSS

Last updated by the developer 24 Jun 2025, 05:20 UTC.

0
playing (measured 10 Aug 2026, 15:05 UTC)
6,430
lifetime visits
90%
liked (43 👍 / 5 👎)
473
favourites (73.6 per 1k visits)
20 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:050first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Thank you for playing! · welcome3,728 · 100.0% win
Met the Owner · social105 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

899089.517 August 2026 — 89 % liked16 October 2026 — 90 % liked17 August 202616 October 2026
2 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Oct 2026, 20:0290+1
17 Aug 2026, 17:4689first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.