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[ 2x Catch ] - Sprunki Tower Defense

[ 2x Catch ] - Sprunki Tower Defense

A Roblox experience owned by Sprunki Tower Defense.

Tower defenseENSprunki IPTower DefenseCapture Mechanics

[ 2x Catch ] - Sprunki Tower Defense is a tower-defense experience created on 2024-11-21. The game has accumulated 9,256,305 lifetime visits and 10,486 favorites. It maintains an 82% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Get ready to lead your Sprunki in Sprunki Tower Defense, the most exciting tower defense game on Roblox! Capture powerful Sprunkis, and defend Sprunki Town City against hordes of relentless enemies. 🌟 Key Features: - Unique Maps: Fight in enchanted forests, mysterious deserts, futuristic cities, and more. Each map offers unique challenges and paths. - Capturable Sprunkis: Capture new Sprunkis with unique abilities. - Game Modes: Test your strategy in modes like easy, medium, and hard (NIGHTMARE COMING SOON). - Progression System: Level up, unlock unique towers, and earn incredible rewards. 🛡️ Your Challenge: Build the perfect defense to withstand endless waves of enemies. Team up with your friends to overcome the toughest challenges. 🎮 Join Now: The battles have begun, and the world needs you. Do you have what it takes to lead your epic defense? 💥 👉 Click "Play" and start your journey!

Last updated by the developer 26 Jun 2026, 20:28 UTC.

0
playing (measured 10 Aug 2026, 17:02 UTC)
9,256,305
lifetime visits
82%
liked (5,858 👍 / 1,247 👎)
10,487
favourites (1.1 per 1k visits)
21 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10X Catch
3,499 R$
Ultra Luck
999 R$
2x Catch
499 R$
Mega Luck
499 R$
VIP
399 R$
Super Luck
299 R$
Fast Open
249 R$
Double Coins
199 R$
Speed Boost
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

8213 August 2026 — 82 % liked23 August 2026 — 82 % liked2 September 2026 — 82 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:5182no change
23 Aug 2026, 20:4982no change
13 Aug 2026, 20:4882first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.