Kill to Live [RELEASE💫]
A Roblox experience owned by Und3rground Studios..
SurvivalENsurvivalcombatbeta
Description (written by the developer; not a statement by this register)
⚠️THIS GAME is still in BETA, and there will be many bugs.⚠️ LORE🏆: A Developer challenges you to survive in one of his old creations. Little did you know, the Developer has evil intentions. The next thing you know, you are trapped inside a bloodbath of a game, full of people the developer also tricked. The developer mentions that the game is cursed; every single second, you lose Health Points until you DIE, and are removed entirely. To recover your health to survive, you must KILL others. He calls this game, KILL to LIVE! Features👑: - If there are three or fewer players, bots will spawn! - Killing bots heals you, but does NOT give you coins. - Find Chests and open them to earn more coins and loot such as SPINS💫 - Coin/Robux Shop is now available by pressing P! Update 1 - [RELEASE💫] New game + New Map🗺️ New Intro Screen, including the developer's face 👁️ New rolling system, COSTS 75 for a SPIN! Lots of new CODES found in comms server, don't try "RELEASE9"😉
Last updated by the developer 16 May 2025, 08:24 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 18 Aug 2026, 21:08 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.