Dig Deep
A Roblox experience owned by Deepville Co..
SimulatorENminingprogressionunderground
Dig Deep is a simulator experience created on November 22, 2024. The game currently has 62 players online. It has accumulated 3,600,741 lifetime visits and 27,559 favorites. The title holds an 83% like percentage. The description invites users to explore below the surface and purchase pickaxes to dig deeper. The experience is marked as being in beta.
Description (written by the developer; not a statement by this register)
Explore what lies below the surface. Buy pickaxes to dig deeper. [⚠️GAME IN BETA]
Last updated by the developer 9 Aug 2026, 18:51 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:38 | 97 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 04:20 | 83 | no change |
| 24 Aug 2026, 04:19 | 83 | no change |
| 14 Aug 2026, 04:18 | 83 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.
Community wiki
A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.