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Dig Deep

Dig Deep

A Roblox experience owned by Deepville Co..

SimulatorENminingprogressionunderground

Dig Deep is a simulator experience created on November 22, 2024. The game currently has 62 players online. It has accumulated 3,600,741 lifetime visits and 27,559 favorites. The title holds an 83% like percentage. The description invites users to explore below the surface and purchase pickaxes to dig deeper. The experience is marked as being in beta.

Description (written by the developer; not a statement by this register)

Explore what lies below the surface. Buy pickaxes to dig deeper. [⚠️GAME IN BETA]

Last updated by the developer 9 Aug 2026, 18:51 UTC.

62
playing (measured 10 Aug 2026, 15:38 UTC)
3,600,741
lifetime visits
83%
liked (10,782 👍 / 2,205 👎)
27,635
favourites (7.7 per 1k visits)
22 November 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:3897first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Dig Deep... · progression1,177,078 · 53.1% win
Dr. Von Stroheim · other511,111 · 28.7% win
Prospector · other498,574 · 29.4% win
Delver · other457,514 · 27.2% win
The Craftsman · other306,562 · 27.4% win
Lightless · other175,901 · 16.6% win
Rescuer · other162,996 · 15.6% win
Wayfarer · other141,219 · 11.7% win
[REDACTED] · other114,568 · 8.4% win
Shady Operator · other94,894 · 9.1% win
Dustbound · other81,737 · 3.2% win
Marked · other79,715 · 2.8% win
Devoured · other77,755 · 3.5% win
The Ancient · other48,311 · 4.1% win
Frostbitten · other42,539 · 1.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8314 August 2026 — 83 % liked24 August 2026 — 83 % liked3 September 2026 — 83 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 04:2083no change
24 Aug 2026, 04:1983no change
14 Aug 2026, 04:1883first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

dig-deep.fandom.com3 active editors · 1,511 edits
82 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.